#ifndef CSURFACE_H
    #define CSURFACE_H
 
#include <SDL.h>
#include <SDL_image.h>
 
class CSurface
{
    public:
        CSurface();
        static SDL_Surface* OnLoad(char* File);
        static bool OnDraw(SDL_Surface* Surf_Dest, SDL_Surface* Surf_Src, int X, int Y);
        static bool OnDraw(SDL_Surface* Surf_Dest, SDL_Surface* Surf_Src, int X, int Y, int X2, int Y2, int W, int H);
        static bool Transparent(SDL_Surface* Surf_Dest, int R, int G, int B);
};
 
#endif